
Four Corners
Four teams compete in a corner-based elimination showdown
About This Mode
Four Corners takes the Protect the King formula and cranks up the chaos with four competing teams. Each team starts in a corner of the board, with king and pawns ready for a multi-front war.
With four players vying for control, alliances form and break every turn. You might team up against the leading player, or seize the moment to strike while two opponents are distracted fighting each other.
The expanded player count creates unpredictable physics interactions — balls from all four teams collide in the center, creating spectacular chain reactions and unexpected eliminations.
Rules
- 1Four teams start in the four corners of the board
- 2Each team has one king and several pawns
- 3Knock opposing kings into kill zones to score points
- 4First team to reach the target score wins
- 5All four players submit moves simultaneously each turn
- 6Eliminated balls respawn at the start of the next round
Board Layout
Board Size
800 x 800
Players
4
Balls per Team
3
Kings per Team
1
Pawns per Team
2
Target Score
3
Max Velocity
500
Strategy Tips
- 1.Focus on the weakest opponent early to reduce the number of threats
- 2.Stay aware of all four corners — attacks can come from any direction
- 3.Use the chaos of multi-team collisions to your advantage
- 4.Let other players fight each other while you position defensively
- 5.Corner positions offer natural protection on two sides — use the walls